Topzle Topzle

Myst (series)

Updated: 12/20/2025, 1:53:07 PM Wikipedia source

Myst is a franchise centered on a series of adventure video games. The first game in the series, Myst, was released in 1993 by brothers Rand and Robyn Miller and their video game company Cyan, Inc. The first sequel to Myst, Riven, was released in 1997 and was followed by three more direct sequels: Myst III: Exile in 2001, Myst IV: Revelation in 2004, and Myst V: End of Ages in 2005. A spinoff featuring a multiplayer component, Uru: Ages Beyond Myst, was released in 2003 and followed by two expansion packs. Myst's story concerns an explorer named Atrus who has the ability to write books that serve as links to other worlds, known as Ages. This practice of creating linking books was developed by an ancient civilization known as the D'ni, whose society crumbled after being ravaged by disease. The player takes the role of an unnamed person referred to as the Stranger and assists Atrus by traveling to other Ages and solving puzzles. Over the course of the series, Atrus writes a new Age for the D'ni survivors to live on, and players of the games set the course the civilization will follow. The brothers developed Myst after producing award-winning games for children. Drawing on childhood stories, the brothers spent months designing the Ages players would investigate. The name Myst came from Jules Verne's novel The Mysterious Island. After Riven was released, Robyn left Cyan to pursue other projects, and Cyan began developing Uru; developers Presto Studios and Ubisoft created Exile and Revelation before Cyan returned to complete the series with End of Ages. Myst and its sequels were critical and commercial successes, selling more than twelve million copies; the games drove sales of personal computers and CD-ROM drives as well as attracting casual gamers with its nonviolent, methodical gameplay. The video games' success has led to three published novels in addition to soundtracks, a comic series, and television and movie pitches.

Infobox

Developers
mw- Cyan Worlds (Myst, Riven, Uru, V)Presto Studios (III)Ubisoft Montreal (IV)
Publishers
Broderbund (1993–1996)Red Orb Entertainment (1997–2000)Ubisoft (2000–2007)Cyan Worlds (2008–present)
Creators
Rand MillerRobyn Miller
Composers
Robyn Miller (Myst, Riven)Jack Wall (III, IV)Tim Larkin (Uru, V)
Platform
List Classic Mac OS, Windows, 3DO, Sega Saturn, Atari Jaguar CD, PlayStation, CD-i, AmigaOS, PlayStation 2, Xbox, Pocket PC, PlayStation Portable, Nintendo DS, iOS, Nintendo 3DS, Android, Nintendo Switch, Oculus Quest, Oculus Quest 2, macOS, Xbox Series X/S, Xbox One
First release
Myst1993
Latest release
Riven (remake)June 25, 2024

Tables

· Plot
Myst: The Book of Ti'ana (1996)Myst: The Book of Atrus (1995)Myst (1993)Riven: The Sequel to Myst (1997)Myst: The Book of D'ni (1997)Myst III: Exile (2001)Myst IV: Revelation (2004)Uru: Ages Beyond Myst (2003)Uru Live (2003-2004)Uru: To D'ni (2004)Uru: The Path of the Shell (2004)Myst V: End of Ages (2005)Until Uru (2006)Myst Online: Uru Live (2007-2008)Myst Online: Uru Live again (2010)
Myst: The Book of Ti'ana (1996)Myst: The Book of Atrus (1995)Myst (1993)Riven: The Sequel to Myst (1997)Myst: The Book of D'ni (1997)Myst III: Exile (2001)Myst IV: Revelation (2004)Uru: Ages Beyond Myst (2003)Uru Live (2003-2004)Uru: To D'ni (2004)Uru: The Path of the Shell (2004)Myst V: End of Ages (2005)Until Uru (2006)Myst Online: Uru Live (2007-2008)Myst Online: Uru Live again (2010)
Myst story chronology
Myst: The Book of Ti'ana (1996)Myst: The Book of Atrus (1995)Myst (1993)Riven: The Sequel to Myst (1997)Myst: The Book of D'ni (1997)Myst III: Exile (2001)Myst IV: Revelation (2004)Uru: Ages Beyond Myst (2003)Uru Live (2003-2004)Uru: To D'ni (2004)Uru: The Path of the Shell (2004)Myst V: End of Ages (2005)Until Uru (2006)Myst Online: Uru Live (2007-2008)Myst Online: Uru Live again (2010)
Myst story chronology
Myst: The Book of Ti'ana (1996)Myst: The Book of Atrus (1995)Myst (1993)Riven: The Sequel to Myst (1997)Myst: The Book of D'ni (1997)Myst III: Exile (2001)Myst IV: Revelation (2004)Uru: Ages Beyond Myst (2003)Uru Live (2003-2004)Uru: To D'ni (2004)Uru: The Path of the Shell (2004)Myst V: End of Ages (2005)Until Uru (2006)Myst Online: Uru Live (2007-2008)Myst Online: Uru Live again (2010)
· Games
Release year
Release year
Game
Release year
Col 2
Developer
Col 3
Platforms
Myst
Myst
Game
Myst
Col 2
1993
Col 3
Cyan
Col 4
3DO, AmigaOS, CD-i, iOS, Jaguar CD, Mac, Nintendo DS, Nintendo 3DS, PlayStation, PSP, Saturn, Windows, Windows Mobile, Android
The first game in the Myst series was the eponymous Myst, developed by Cyan, Inc. and Broderbund. Originally released in 1993 for Macintosh and PC platforms, the game was later ported or remade for the Saturn, Windows, Jaguar CD, 3DO, CD-i, PlayStation, AmigaOS, PSP, Nintendo DS, Nintendo 3DS and iPhone. In Myst, players travel across Ages using a point-and-click interface, using the mouse to interact with puzzle objects such as switches or gears.
The first game in the Myst series was the eponymous Myst, developed by Cyan, Inc. and Broderbund. Originally released in 1993 for Macintosh and PC platforms, the game was later ported or remade for the Saturn, Windows, Jaguar CD, 3DO, CD-i, PlayStation, AmigaOS, PSP, Nintendo DS, Nintendo 3DS and iPhone. In Myst, players travel across Ages using a point-and-click interface, using the mouse to interact with puzzle objects such as switches or gears.
Game
The first game in the Myst series was the eponymous Myst, developed by Cyan, Inc. and Broderbund. Originally released in 1993 for Macintosh and PC platforms, the game was later ported or remade for the Saturn, Windows, Jaguar CD, 3DO, CD-i, PlayStation, AmigaOS, PSP, Nintendo DS, Nintendo 3DS and iPhone. In Myst, players travel across Ages using a point-and-click interface, using the mouse to interact with puzzle objects such as switches or gears.
Riven
Riven
Game
Riven
Col 2
1997
Col 3
Cyan
Col 4
Mac OS, PlayStation, Saturn, Windows, iOS, Android
Flush with the success of Myst, Cyan moved to a new office and began work on Riven, which was released in 1997. Like Myst, Riven was a commercial and critical success, selling more than 4.5 million units.
Flush with the success of Myst, Cyan moved to a new office and began work on Riven, which was released in 1997. Like Myst, Riven was a commercial and critical success, selling more than 4.5 million units.
Game
Flush with the success of Myst, Cyan moved to a new office and began work on Riven, which was released in 1997. Like Myst, Riven was a commercial and critical success, selling more than 4.5 million units.
Myst III: Exile
Myst III: Exile
Game
Myst III: Exile
Col 2
2001
Col 3
Presto Studios
Col 4
Mac OS, Mac OS X, PlayStation 2, Windows, Xbox
The third game of the series, Myst III: Exile, was developed by Presto Studios and published by Ubisoft in 2001. Exile continued with the frame-based method of player movement, but used a game engine to allow a 360-degree field of view from any point. Exile was a commercial success (though not to the extent of Myst or Riven), selling millions of units.
The third game of the series, Myst III: Exile, was developed by Presto Studios and published by Ubisoft in 2001. Exile continued with the frame-based method of player movement, but used a game engine to allow a 360-degree field of view from any point. Exile was a commercial success (though not to the extent of Myst or Riven), selling millions of units.
Game
The third game of the series, Myst III: Exile, was developed by Presto Studios and published by Ubisoft in 2001. Exile continued with the frame-based method of player movement, but used a game engine to allow a 360-degree field of view from any point. Exile was a commercial success (though not to the extent of Myst or Riven), selling millions of units.
Uru: Ages Beyond Myst
Uru: Ages Beyond Myst
Game
Uru: Ages Beyond Myst
Col 2
2003
Col 3
Cyan Worlds
Col 4
Windows
Uru: Ages Beyond Myst was a departure from the previous games in the series, featuring graphics rendered in real time and a third-person camera. Through avatar customization, players could create their own character to solve puzzles and uncover story information. Uru was to ship with a massively multiplayer online portion, Uru Live, but the initial release was canceled shortly before the single-player aspect was released. Uru Live was rereleased in several incarnations, being canceled each time. Cyan Worlds currently operates the servers for latest iteration of the MMO, MO:ULagain, which is free to play. The running costs are covered through player donations. Though initially well-received, Uru was considered a financial disappointment. Its expansion packs and originality earned the title a cult following. In 2011, Cyan Worlds and OpenUru.org announced the release of Myst Online's client and 3ds Max plugin under the GNU GPL v3 license.
Uru: Ages Beyond Myst was a departure from the previous games in the series, featuring graphics rendered in real time and a third-person camera. Through avatar customization, players could create their own character to solve puzzles and uncover story information. Uru was to ship with a massively multiplayer online portion, Uru Live, but the initial release was canceled shortly before the single-player aspect was released. Uru Live was rereleased in several incarnations, being canceled each time. Cyan Worlds currently operates the servers for latest iteration of the MMO, MO:ULagain, which is free to play. The running costs are covered through player donations. Though initially well-received, Uru was considered a financial disappointment. Its expansion packs and originality earned the title a cult following. In 2011, Cyan Worlds and OpenUru.org announced the release of Myst Online's client and 3ds Max plugin under the GNU GPL v3 license.
Game
Uru: Ages Beyond Myst was a departure from the previous games in the series, featuring graphics rendered in real time and a third-person camera. Through avatar customization, players could create their own character to solve puzzles and uncover story information. Uru was to ship with a massively multiplayer online portion, Uru Live, but the initial release was canceled shortly before the single-player aspect was released. Uru Live was rereleased in several incarnations, being canceled each time. Cyan Worlds currently operates the servers for latest iteration of the MMO, MO:ULagain, which is free to play. The running costs are covered through player donations. Though initially well-received, Uru was considered a financial disappointment. Its expansion packs and originality earned the title a cult following. In 2011, Cyan Worlds and OpenUru.org announced the release of Myst Online's client and 3ds Max plugin under the GNU GPL v3 license.
Myst IV: Revelation
Myst IV: Revelation
Game
Myst IV: Revelation
Col 2
2004
Col 3
Ubisoft
Col 4
Mac OS X, Windows, Xbox
Myst IV: Revelation was produced entirely by Ubisoft, and marked a return to the prerendered graphics of Exile. Since the studio had little experience with such games, Ubisoft hired new employees who had experience in the field. The game was seen as an improvement over Uru, and was favorably received upon release.
Myst IV: Revelation was produced entirely by Ubisoft, and marked a return to the prerendered graphics of Exile. Since the studio had little experience with such games, Ubisoft hired new employees who had experience in the field. The game was seen as an improvement over Uru, and was favorably received upon release.
Game
Myst IV: Revelation was produced entirely by Ubisoft, and marked a return to the prerendered graphics of Exile. Since the studio had little experience with such games, Ubisoft hired new employees who had experience in the field. The game was seen as an improvement over Uru, and was favorably received upon release.
Myst V: End of Ages
Myst V: End of Ages
Game
Myst V: End of Ages
Col 2
2005
Col 3
Cyan Worlds
Col 4
Windows, Mac OS X
Cyan returned to develop Myst V: End of Ages, billed as the final game in the series. As with Uru, End of Ages featured graphics rendered in real time, allowing uninhibited player movement. Three control methods were offered to players, similar to those respectively used in Myst, Exile and Uru. The game was judged a fitting end to the series, though a lack of financial backing for new, non-Myst projects nearly caused Cyan to shut down before the release of the game.
Cyan returned to develop Myst V: End of Ages, billed as the final game in the series. As with Uru, End of Ages featured graphics rendered in real time, allowing uninhibited player movement. Three control methods were offered to players, similar to those respectively used in Myst, Exile and Uru. The game was judged a fitting end to the series, though a lack of financial backing for new, non-Myst projects nearly caused Cyan to shut down before the release of the game.
Game
Cyan returned to develop Myst V: End of Ages, billed as the final game in the series. As with Uru, End of Ages featured graphics rendered in real time, allowing uninhibited player movement. Three control methods were offered to players, similar to those respectively used in Myst, Exile and Uru. The game was judged a fitting end to the series, though a lack of financial backing for new, non-Myst projects nearly caused Cyan to shut down before the release of the game.
Game
Release year
Developer
Platforms
Myst
1993
Cyan
3DO, AmigaOS, CD-i, iOS, Jaguar CD, Mac, Nintendo DS, Nintendo 3DS, PlayStation, PSP, Saturn, Windows, Windows Mobile, Android
The first game in the Myst series was the eponymous Myst, developed by Cyan, Inc. and Broderbund. Originally released in 1993 for Macintosh and PC platforms, the game was later ported or remade for the Saturn, Windows, Jaguar CD, 3DO, CD-i, PlayStation, AmigaOS, PSP, Nintendo DS, Nintendo 3DS and iPhone. In Myst, players travel across Ages using a point-and-click interface, using the mouse to interact with puzzle objects such as switches or gears.
Riven
1997
Cyan
Mac OS, PlayStation, Saturn, Windows, iOS, Android
Flush with the success of Myst, Cyan moved to a new office and began work on Riven, which was released in 1997. Like Myst, Riven was a commercial and critical success, selling more than 4.5 million units.
Myst III: Exile
2001
Presto Studios
Mac OS, Mac OS X, PlayStation 2, Windows, Xbox
The third game of the series, Myst III: Exile, was developed by Presto Studios and published by Ubisoft in 2001. Exile continued with the frame-based method of player movement, but used a game engine to allow a 360-degree field of view from any point. Exile was a commercial success (though not to the extent of Myst or Riven), selling millions of units.
Uru: Ages Beyond Myst
2003
Cyan Worlds
Windows
Uru: Ages Beyond Myst was a departure from the previous games in the series, featuring graphics rendered in real time and a third-person camera. Through avatar customization, players could create their own character to solve puzzles and uncover story information. Uru was to ship with a massively multiplayer online portion, Uru Live, but the initial release was canceled shortly before the single-player aspect was released. Uru Live was rereleased in several incarnations, being canceled each time. Cyan Worlds currently operates the servers for latest iteration of the MMO, MO:ULagain, which is free to play. The running costs are covered through player donations. Though initially well-received, Uru was considered a financial disappointment. Its expansion packs and originality earned the title a cult following. In 2011, Cyan Worlds and OpenUru.org announced the release of Myst Online's client and 3ds Max plugin under the GNU GPL v3 license.
Myst IV: Revelation
2004
Ubisoft
Mac OS X, Windows, Xbox
Myst IV: Revelation was produced entirely by Ubisoft, and marked a return to the prerendered graphics of Exile. Since the studio had little experience with such games, Ubisoft hired new employees who had experience in the field. The game was seen as an improvement over Uru, and was favorably received upon release.
Myst V: End of Ages
2005
Cyan Worlds
Windows, Mac OS X
Cyan returned to develop Myst V: End of Ages, billed as the final game in the series. As with Uru, End of Ages featured graphics rendered in real time, allowing uninhibited player movement. Three control methods were offered to players, similar to those respectively used in Myst, Exile and Uru. The game was judged a fitting end to the series, though a lack of financial backing for new, non-Myst projects nearly caused Cyan to shut down before the release of the game.
Aggregate review scores · Reception and impact
82.57%
82.57%
Game
Myst
Metacritic
n/a
GameRankings
82.57%
84.60%
84.60%
Game
Riven
Metacritic
83%
GameRankings
84.60%
77.07%
77.07%
Game
Myst III: Exile
Metacritic
83%
GameRankings
77.07%
76.19%
76.19%
Game
Uru: Ages Beyond Myst
Metacritic
79%
GameRankings
76.19%
67.69%
67.69%
Game
Uru: The Path of the Shell
Metacritic
72%
GameRankings
67.69%
84.67%
84.67%
Game
Uru: Complete Chronicles
Metacritic
n/a
GameRankings
84.67%
81.72%
81.72%
Game
Myst IV: Revelation
Metacritic
82%
GameRankings
81.72%
79.82%
79.82%
Game
Myst V: End of Ages
Metacritic
80%
GameRankings
79.82%
82.67%
82.67%
Game
Myst Online: Uru Live (GameTap)
Metacritic
78%
GameRankings
82.67%
Game
Metacritic
GameRankings
Myst
n/a
82.57%
Riven
83%
84.60%
Myst III: Exile
83%
77.07%
Uru: Ages Beyond Myst
79%
76.19%
Uru: The Path of the Shell
72%
67.69%
Uru: Complete Chronicles
n/a
84.67%
Myst IV: Revelation
82%
81.72%
Myst V: End of Ages
80%
79.82%
Myst Online: Uru Live (GameTap)
78%
82.67%

References

  1. The Digital Antiquarian
    https://www.filfre.net/2020/02/myst-or-the-drawbacks-to-success/
  2. "'Myst IV: Revelation': A Family Affair"
    https://www.apple.com/games/articles/2004/11/myst4/index2.html
  3. "Myst IV Revelation Review; Is the latest adventure worth the trip?"
    https://web.archive.org/web/20041013023733/http://pc.ign.com/articles/553/553920p1.html
  4. Myst User Manual
  5. Los Angeles Times
  6. Myst III: Exile - User's Manual
  7. Houston Chronicle
  8. "Uru: Ages Beyond Myst Review (page 1)"
    https://web.archive.org/web/20031217185802/http://pc.ign.com/articles/444/444432p1.html
  9. "Report: Cyan Worlds Slims To 'Skeleton Crew'"
    https://archive.today/20120731190811/http://www.gamasutra.com/php-bin/news_index.php?story=6416
  10. wiki.openuru.org
    http://wiki.openuru.org/index.php?title=CyanWorlds.com_Engine
  11. "E3 2004: Myst IV: Revelations"
    https://web.archive.org/web/20040803232703/http://pc.ign.com/articles/513/513777p1.html
  12. "Postmortem: Myst IV: Revelation"
    https://archive.today/20130123183442/http://www.gamasutra.com/features/20050421/lord_pfv.htm
  13. Computer and Video Games
    http://www.computerandvideogames.com/article.php?id=112089
  14. "Reviews: Myst IV: Revelation - Finally, it's cool to like Myst again"
    https://web.archive.org/web/20060614200859/http://www.1up.com/do/reviewPage?cId=3135149
  15. The Spokesman-Review
  16. "Myst V: End of Ages (PC)"
    https://web.archive.org/web/20100105174204/http://www.1up.com/do/reviewPage?cId=3144097&did=1
  17. "Myst developer Cyan Worlds is back from the brink"
    http://www.gamesindustry.biz/articles/myst-developer-cyan-worlds-is-back-from-the-brink
  18. The Oregonian
  19. Wired
    https://www.wired.com/wired/archive/2.08/myst_pr.html
  20. The Making of Myst
  21. "Through the Myst"
    https://web.archive.org/web/20090217214159/http://www2.worldvillage.com/wv/gamezone/html/reviews/myst.htm
  22. Newsday
  23. The Making of Riven: The Sequel to Myst
  24. Wired
    https://www.wired.com/wired/archive/5.09/riven.html
  25. The Wall Street Journal
  26. Salon
    https://web.archive.org/web/20081206011454/http://archive.salon.com/21st/feature/1998/03/02feature.html
  27. Game Developer
  28. Game Developer
  29. "Myst IV Announced"
    https://web.archive.org/web/20040408191754/http://pc.ign.com/articles/504/504216p1.html
  30. "Cyan Worlds slashes staff, suspends development"
    http://www.gamespot.com/pc/adventure/mystvendofages/news.html?sid=6132599
  31. The Wall Street Journal
    https://www.wsj.com/articles/SB878319987572748000?mod=googlewsj
  32. Games and Culture
    https://doi.org/10.1177%2F1555412005281418
  33. The Denver Post
  34. Wall, Jack
    https://web.archive.org/web/20020114205348/http://www.gamasutra.com/features/20020110/wall_01.htm
  35. "Interview with Jack Wall - Myst IV Composer"
    https://web.archive.org/web/20080514080038/http://justadventure.com/Interviews/JackWall/JackWall.shtm
  36. Business Wire
  37. "Interview with Tim Larkin"
    https://web.archive.org/web/20080514080015/http://justadventure.com/Interviews/UruTimLarkin/UruTimLarkin.shtm
  38. "Tim Larkin: Composing Myst's Musical World (page 3)"
    https://web.archive.org/web/20081217035209/https://www.apple.com/pro/profiles/larkin/index3.html
  39. "Interview with Myst V audio director and composer Tim Larkin"
    https://web.archive.org/web/20090307033640/http://www.music4games.net/Features_Display.aspx?id=14
  40. "The Lost Ages: Myst 3 Revealed (page 2)"
    https://web.archive.org/web/20080320060824/http://www.apple.com/games/articles/2001/04/myst3/index2.html
  41. "Profiles: Myst: The Book of Black Ships #1 (of 4)"
    http://www.darkhorse.com/Comics/96-709/Myst-The-Book-of-Black-Ships-1-of-4
  42. The A.V. Club
    https://www.avclub.com/article/myst-creator-rand-miller-his-favorite-puzzle-every-242061
  43. NBC Universal
    http://www.sftv.org/sftv/scifi2002.html
  44. The Spokesman-Review
    https://web.archive.org/web/20101216035310/http://www.spokesmanreview.com/blogs/txt/archive/?postID=5293
  45. "'Myst' Opportunity"
    https://archive.today/20120715223039/http://www.1up.com/do/feature?cId=3167885
  46. "Defining Cyan's Involvement"
    http://mystmovie.com/defining-cyans-involvement/
  47. "Myst Movie Drama"
    http://gameshelf.jmac.org/2012/07/myst-movie-drama/
  48. Variety
    https://variety.com/2014/biz/games/myst-series-in-development-at-legendary-1201322980/
  49. Cyan Worlds
    https://cyan.com/cyan-ventures-acquires-unwritten-adventures-in-the-ages-of-myst-and-beyond/
  50. PC World
    http://www.pcworld.com/article/2690711/exclusive-preview-this-is-obduction-cyans-spiritual-successor-to-myst.html
  51. PC Gamer
    https://www.pcgamer.com/all-the-myst-games-are-being-updated-to-mark-the-series-25th-anniversary/
  52. Polygon
    https://www.polygon.com/2018/4/9/17216128/myst-kickstarter-linking-book-artwork-anniversary-collection
  53. PC Gamer
    https://www.pcgamer.com/myst-3-and-4-finally-come-to-gog-cyan-is-planning-new-games-in-the-series/
  54. Deadline
    https://deadline.com/2019/06/myst-videogame-movie-and-tv-rights-village-roadshow-1202638253/
  55. Riven, Exile, Revelation, End of Ages, Uru: Ages Beyond Myst, Uru: The Path of the Shell, and Myst Online: Uru Live on M
    https://www.metacritic.com/game/riven-the-sequel-to-myst/critic-reviews/?platform=pc
  56. Myst, Riven, Exile, Revelation, End of Ages, Uru: Ages Beyond Myst, Uru: The Path of the Shell, Myst: Uru Complete Chron
    https://www.gamerankings.com/pc/89467-myst/index.html
  57. Make
  58. "The Sims overtakes Myst"
    http://www.gamespot.com/pc/strategy/simslivinlarge/news_2857556.html
  59. "Myst IV: Revelation Review"
    https://web.archive.org/web/20060614200859/http://www.1up.com/do/reviewPage?cId=3135149
  60. The Escapist
    http://www.escapistmagazine.com/articles/view/issues/issue_157/5024-A-Three-Year-History-of-Gaming.2
  61. Salon
    https://web.archive.org/web/20080402053903/http://archive.salon.com/21st/feature/1997/11/cov_06riven.html
  62. The New York Times
    https://query.nytimes.com/gst/fullpage.html?res=9F07E7DD1030F937A35751C1A962958260&sec=&spon=&pagewanted=1
  63. Hop on Pop: The Politics and Pleasures of Popular Culture
  64. The Language of New Media
  65. The Video Game Explosion: A History from Pong to Playstation and Beyond
  66. "The Essential 50 Part 33: Myst"
    https://web.archive.org/web/20160202073653/http://www.1up.com/features/essential-50-myst
  67. Time
    https://web.archive.org/web/20080408163513/http://www.time.com/time/magazine/article/0,9171,994827,00.html
  68. "History of Myst; 10 years and counting"
    https://web.archive.org/web/20080724143838/http://www.tiscali.co.uk/games/myst/history1.html
  69. "RC Retroview: Myst"
    https://web.archive.org/web/20020217225201/http://pc.ign.com/articles/082/082913p1.html
  70. USA Today
  71. BusinessWeek
  72. "Myst"ified fans find parity in fantastic worlds, Deseret Morning News, Scott Iwasaki, August 28, 2006
    https://www.deseret.com/2006/8/28/19970328/music-notes-myst-ified-fans-find-parity-in-fantastic-worlds
Image
Source:
Tip: Wheel or +/− to zoom, drag to pan, Esc to close.