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List of video games in the Museum of Modern Art

Updated: 11/6/2025, 1:20:21 AM Wikipedia source

A number of video games were selected by the Museum of Modern Art, located in New York City, as part of its permanent collection. These games were chosen by the Museum of Modern Art in order to showcase design elements within them. Fourteen initial games were announced in November 2012, with plans to expand the collection to up to forty games over time, as the museum is able to acquire the display rights for them. Six more games were added to the collection in June 2013, as well as a game console. Curated by Paola Antonelli, the collection was included in the exhibition Applied Design in the Philip Johnson Architecture and Design Galleries. In these galleries, around a hundred objects that represent contemporary design were displayed. Most games in the collection are playable on some level and all are displayed in a manner to minimize the influence of nostalgia.

Tables

mw- Collection · Collection
Title
Developer
Platform
Year
Notes
Wave
Sources
Another World
Delphine Software International
Various
1991
1
Asteroids
Atari
Arcade
1979
2
Canabalt
Adam Saltsman
Mobile
2009
1
Dwarf Fortress
Tarn Adams
PC
2006
Each time a new version of Dwarf Fortress is made available, MoMA instantly downloads and archives the version in its secure servers. The complex game is available to visitors as a "cinematic trailer".
1
Eve Online
CCP Games
PC
2003
The massively multiplayer online video game is installed as a "day in the universe" of the game. Additionally, MoMA offers data of the virtual economy that has developed within Eve Online since its release in 2003 via a video presentation.
1
Flow
Thatgamecompany
PlayStation
2006
1
Katamari Damacy
Namco
PlayStation 2
2004
Originally part of MoMA's "Century of the Child: Growing by Design" exhibit.
1
Magnavox Odyssey
Ralph Baer
1972
First generation home video game console
2
Minecraft
Mojang
PC
2011
2
Myst
Cyan Worlds
Various
1993
Available only as a video demonstration
1
Never Alone
E-Line Media
Various
2015
Video Games and Other Interactive Design Sep 10, 2022–Jul 16, 2023
Pac-Man
Namco
Arcade
1980
1
Passage
Jason Rohrer
PC
2008
1
Pong
Atari
Various
1972
2
Portal
Valve
Various
2007
1
SimCity 2000
Maxis
Various
1994
Due to the game's complexity, a visual demo is prepared, and screenshots of the game are displayed on a floor-to-ceiling, multi-column mural.
1
The Sims
Maxis
Various
2000
Available only as a video demonstration
1
Snake
Nokia
Various
1997
4
Space Invaders
Taito
Arcade
1978
2
Street Fighter II
Capcom
Arcade
1991
MoMA's copy is Hyper Street Fighter II
3
Tempest
Atari
Arcade
1981
2
Tetris
Alexey Pajitnov
Various
1985
MoMA's copy of Tetris runs on an Apple computer mimicking the specific Soviet-era computer it was designed for in 1985.
1
Vib-Ribbon
NanaOn-Sha
PlayStation
1999
1
Yars' Revenge
Atari
Atari 2600
1982
2

References

  1. Antonelli, Paola
    https://www.ted.com/talks/paola_antonelli_why_i_brought_pac_man_to_moma?language=en
  2. PC Magazine
    https://www.pcmag.com/article2/0,2817,2416148,00.asp
  3. "Inside MoMA's Classic Video Games Exhibit"
    http://mashable.com/2013/03/01/moma-video-games-exhibit-pics/#_
  4. The Guardian
    https://www.theguardian.com/artanddesign/jonathanjonesblog/2012/nov/30/moma-video-games-art
  5. Tetris
    https://www.wired.com/2013/05/moma-video-games/
  6. VentureBeat
    https://venturebeat.com/2012/07/30/katamari-damacy-is-arty-enough-for-the-new-york-museum-of-modern-art/
  7. "MoMA Exhibit to Feature 'Pac-Man' and 13 Other Video Game Classics"
    http://mashable.com/2013/02/27/moma-video-games-exhibit/
  8. "The Museum of Modern Art embraces all aspects of digital culture and design"
    https://web.archive.org/web/20150911060510/http://www.pri.org/stories/2014-12-15/museum-modern-art-embraces-all-aspects-digital-culture-and-design
  9. Polygon
    http://www.polygon.com/2013/6/28/4475548/moma-adds-magnavox-odyssey-and-six-classics-to-game-design-exhibit
  10. "MoMA Acquires 14 Video Games for Architecture and Design Collection"
    https://web.archive.org/web/20150908154347/http://press.moma.org/2012/12/moma-acquires-14-video-games-for-architecture-and-design-collection/
  11. "Video Games: 14 in the Collection, for Starters"
    http://www.moma.org/explore/inside_out/2012/11/29/video-games-14-in-the-collection-for-starters/
  12. "Video Games: Seven More Building Blocks in MoMA's Collection"
    http://www.moma.org/explore/inside_out/2013/06/28/video-games-seven-more-building-blocks-in-momas-collection
  13. Polygon
    https://web.archive.org/web/20151019142348/http://www.polygon.com/2014/8/6/5973295/dwarf-fortress-is-changing-how-moma-preserves-art
  14. VentureBeat
    https://venturebeat.com/2015/05/12/eve-online-exhibit-to-become-a-permanent-fixture-at-new-yorks-museum-of-modern-art/
  15. The New York Times
    https://www.nytimes.com/2013/03/04/arts/video-games/a-museums-games-are-not-on-pedestals.html
  16. "Taneli Armanto. Snake. 1997"
    https://www.moma.org/collection/works/196072
  17. "Yoshiki Okamoto, Akira Yasuda. Hyper Street Fighter II: The Anniversary Edition. 1991 (this edition 2003)"
    https://www.moma.org/collection/works/174208
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